Despite the fact the game (Ley Lines) in question isn't the most dramatic plot I've recently seen judging from the trailers out now, the music you've given it definitely gives it life in ways comparable to what well written dramatic dialogue can do.
The piano and vocal/vox melodies are particularity flawless, can't fault anything about them.
The staccato string drone that begins @0:25 along with the piano melody shift adds a sense of urgency to the piece and the fact the staccato continues on helps drives the urgency up until the drone is dropped at @1:36 which along with the return to major chords the other instruments do @1:37 helps provide an emotional breather/release in this wonderfully done loop.
While the staccato string drone is going, the environment around me could be completely peaceful and yet I would still need to feel the need to address some important matter in the area in an adventure or battle setting.
Staccato drone = perfect urgency
While the piano along with the vox melody implies there's something of core emotional value going on or at least to be considering while in the area where this plays. When the piano and box are by themselves, the tune become a time in which to think over or breathe. The violin coming in and out even while the drone isn't going does keep the idea of a loose spirit (person, energy, animal, or otherwise) is still in the air.
If I had to be absolutely critical, there's a brief discord that happens with the violin at 1:20-1:36, but it maybe due to the violin hitting a minor chord with the other instruments or something along those lines. It's somewhat jarring if one was expecting a gentle but urgent paced boss theme upon until this point but ultimately helps really give life to the emotion that something is out of place. The discord caused by this violin hitting minor scale progression does build up tension that becomes released with the sustained note carried out @1:37 so it. So it does have purpose in that sense. In fact the higher pitch of the violin does build up to be like a nemesis in this piece, really bringing to life the idea of something falling out of harmony or rebelling against the melody imposed by the other instruments, perhaps out of sadness until the tension gets released during the final 20 seconds of the loop. (So in the off chance you decide to ever end up revisiting this piece and something feels out of place, the violin from 1:20-1:36 is a point that objectively stands out that could easily be played with to change the overall tone of this entire song.)
Overall a beautiful piece and I can easily see this piece in particular getting it's own extended version being crafted by fans if so allowed. To Be Honest, the soundtrack tidbits you've been releasing here and in those trailers is what gets me hyped for Ley Lines thanks to the possibilities of the creativity the boss battle introduces on the drama and mechanic front. It maybe the piano but also kind gives me some Final Fantasy vibes too. Would be cool to see you play the core melody on piano or an instrument of your choice sometime.
Awesome Piano. Awesome choirs. Love the string drone. Well timed Tubular(?) bell chime. Violin melody probably could be played with. Provides sense of Urgency yet emotional significance. Easy to listen to loop. Ignites imagination. Good Stuff, hope to see more from you since you are on a roll!
Thank you for uploading this great work. This song alone has placed you upon my radar as a composer for awesome retro tracks. Can't wait to see what else you got in store!
Simple Deep Muse of a tale of an emotional search
This is one of those soundtracks that doesn't need a game or movie to give it meaning. In fact quite the opposite, "Searching..." gives itself it's own worth through it's continual yet gentle and deep melody. Should add great emotional backdrop on the character's journey. I'm still curious about the storyline of the game this is going to be made for...but that's a small detail in comparison to the ideas and story "Searching..." hints at.
As for the structure of your song, the song does not bore one bit, the melody and instruments changes and repeat apporiately. A theme melody can be found within this simple song.
The song did noticeably restart at times, (half second of silence and then an abrupt pitch shift), but that seems to be more so due to the NG player lagging than compositional or recording fault, but noting it anyway due to it being the only noticeable interruption to the mood of the song.
As for the introduction and fading of the instruments, the hard piano and strings come in gradually and to a powerful effect, giving the song a more profound swirl of energy that helps perk up the listener's attention (as opposed to the emotional backdrop that the drone was providing). As for the exit of the hard instruments and piano, the repeat wraps off it's part melody quite nicely by signifying it's own end and yet letting the drone carry on without leaving an awkward feeling.
The droning (soft) piano helps carry the overall melody when it comes on it's own and complements the hard melody when it comes in to bring more life to the loop. Though I couldn't help but wonder how a song/loop would do with just the simple drone by itself, for it seems to hold it's own so well.
This is a beautiful rolling hill layering you have here.
As for the instruments, I wonder if you used live instruments due to the clear sampling.
Regardless, this is a beautiful piece you've composed, I've been listening to this non-stop for well over 20 minutes as I write this review. Can't wait for the release of this game and more importantly, more compositions from such a talented artist such as yourself.
Holy shit, I have a Midi Song similar to this!
Take the piano's ever 3 note repeating raise in the beginning, transfer it to an organ and you have the intro the one of my midi creations (ART 69).
It starts off with that repeating raise for about 30 measures, then switches to a more 'Churchy' feel. But I don't overlap it with another 'raising 3' like you do...I only have slow note transitions in the mist of it.
Great work to your piece, it's holds a single mood throughout the song. Unlike most of my pieces
You doing a great if not GOLDY job on the music. Plus I am a HUGE fan of ParagonX9, you two are equal on skill in my opinon, but you are fairly unknown...so you need to find way to announce yourself out in the newground's world. Maybe you could talk to Paragon and see if he can make a flash using your music.
I like this.....(Downloading)
Hmmmm...It kinda fits one of my moods I commonly the title isn't quite the feeling but I like it.
Your friend has good tastes
I really like this song,well balanced, clear, and enjoyable
The talk in the begin was a bit unfunny...
But hell, I like this, and I so wish that I was a flash/Java Pragarmer right now...I have you and ParagonX9 with downloaded tracks, but hell I love VG music, it's always been the true best to be, even above anime music...because, well the Video Games (and PC) have an adventerous side to them, and plus they are mainly lyricless, in which I like. But I am disappionted to hear that you ripped this from the soundtrack of FF4, but hell, it sounds great...5 out of 5
I know I'm a year too late...
and I do love FFVIII, especially it's songs... so I honestly didn't think it was that bad, in fact, this brings me too want to pick back up the controller and play from beginning to end again...I wish that I could find an online radio streamer or hoster that would broadcast your works. Or even better finding an online radio station to broadcast it for ya. Anyway, I hope you come back, with more awsome tracks, but I doon't believe that's likely.....
Wow, I finally found a Final Fanasty Music Collect
You can say, "Hello ToH Favorites, cause you've hit it, I love Final Fanasty 8 and well, I feel like Squall...my social life is almost just like his when the story starts...plus, even through the music is sometimes unclear..I still love that game. Great work on the guitar. 5 out of 5!
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